Projects

Placeholder image

Big Mow

Unreal Engine 5, Blueprints, C++, Blender

    Placeholder image

    Goodbye Lorelei (WIP)

    Unity, C#

      Placeholder image

      Death Machina

      Unreal Engine 5, Blueprints, Blender

        Placeholder image

        Uncanny Valley

        Unity, C#

          About Me

          Hi, I'm Ethan. I'm a gameplay programmer with various projects in Unity and Unreal Engine seeking opportunities in the gaming industry. I am very passionate about game development and programming, and I constantly seek to improve at my craft. My main area of expertise is mechanics and systems programming, but I also have some knowledge of shaders and the render pipelines as well. During my free-time, I enjoy producing music, rock climbing, and competing in Super Smash Bros. tournaments.